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Structure And Interpretation Of Computer Programs

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Structure and Interpretation of Computer Programs

Structure and Interpretation of Computer Programs [Pdf/ePub] eBook Author: ,
Editor: MIT Press
ISBN-10: 0262367629
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Structure and Interpretation of Computer Programs by , Book Summary:

Download or read Structure and Interpretation of Computer Programs book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc).


How to Design Programs, second edition

How to Design Programs, second edition [Pdf/ePub] eBook Author: Matthias Felleisen,Robert Bruce Findler,Matthew Flatt,Shriram Krishnamurthi
Editor: MIT Press
ISBN-10: 0262344122
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How to Design Programs, second edition by Matthias Felleisen,Robert Bruce Findler,Matthew Flatt,Shriram Krishnamurthi Book Summary:

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Download or read How to Design Programs, second edition book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.


Structure and Interpretation of Computer Programs - 2nd Edition

Structure and Interpretation of Computer Programs - 2nd Edition [Pdf/ePub] eBook Author: Harold Abelson ,Gerald Jay Sussman,Julie Sussman
Editor: Justin Kelly
ISBN-10:
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Structure and Interpretation of Computer Programs - 2nd Edition by Harold Abelson ,Gerald Jay Sussman,Julie Sussman Book Summary:

Structure and Interpretation of Computer Programs by Harold Abelson and Gerald Jay Sussman is licensed under a Creative Commons Attribution-NonCommercial 3.0 License.

Download or read Structure and Interpretation of Computer Programs - 2nd Edition book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Structure and Interpretation of Computer Programs by Harold Abelson and Gerald Jay Sussman is licensed under a Creative Commons Attribution-NonCommercial 3.0 License.


Software Design for Flexibility

Software Design for Flexibility [Pdf/ePub] eBook Author: Chris Hanson,Gerald Jay Sussman
Editor: MIT Press
ISBN-10: 0262362473
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Software Design for Flexibility by Chris Hanson,Gerald Jay Sussman Book Summary:

Strategies for building large systems that can be easily adapted for new situations with only minor programming modifications. Time pressures encourage programmers to write code that works well for a narrow purpose, with no room to grow. But the best systems are evolvable; they can be adapted for new situations by adding code, rather than changing the existing code. The authors describe techniques they have found effective--over their combined 100-plus years of programming experience--that will help programmers avoid programming themselves into corners. The authors explore ways to enhance flexibility by: • Organizing systems using combinators to compose mix-and-match parts, ranging from small functions to whole arithmetics, with standardized interfaces • Augmenting data with independent annotation layers, such as units of measurement or provenance • Combining independent pieces of partial information using unification or propagation • Separating control structure from problem domain with domain models, rule systems and pattern matching, propagation, and dependency-directed backtracking • Extending the programming language, using dynamically extensible evaluators

Download or read Software Design for Flexibility book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Strategies for building large systems that can be easily adapted for new situations with only minor programming modifications. Time pressures encourage programmers to write code that works well for a narrow purpose, with no room to grow. But the best systems are evolvable; they can be adapted for new situations by adding code, rather than changing the existing code. The authors describe techniques they have found effective--over their combined 100-plus years of programming experience--that will help programmers avoid programming themselves into corners. The authors explore ways to enhance flexibility by: • Organizing systems using combinators to compose mix-and-match parts, ranging from small functions to whole arithmetics, with standardized interfaces • Augmenting data with independent annotation layers, such as units of measurement or provenance • Combining independent pieces of partial information using unification or propagation • Separating control structure from problem domain with domain models, rule systems and pattern matching, propagation, and dependency-directed backtracking • Extending the programming language, using dynamically extensible evaluators


The Threads of Reading

The Threads of Reading [Pdf/ePub] eBook Author: Karen Tankersley
Editor: ASCD
ISBN-10: 1416612602
Size: 412 kb
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The Threads of Reading by Karen Tankersley Book Summary:

How can teachers make sure that all students gain the reading skills they need to be successful in school and in life? In this book, Karen Tankersley describes the six foundational "threads" that students need to study in order to become effective readers: phonemic awareness, phonics and decoding, vocabulary, fluency, comprehension, and higher-order processing. For each area, the author explains how students acquire the reading skills they need and offers a series of skill-building strategies and activities that teachers can use in the classroom. Although reading is perhaps most intensely taught in the kindergarten and 1st-grade classrooms, Tankersley emphasizes that helping students become lifelong readers is a task for all teachers, including content-area teachers in middle and high schools. The Threads of Reading addresses key questions about literacy, such as * What makes a difference in reading achievement? * How much reading time is enough? * How can teachers use writing to build reading skills? * How can teachers help students make meaning from their reading? The strategies in this book address many situations, from individual instruction to small- or large-group instruction, from kindergarten to high school. Teachers will appreciate the multitude of activities provided, and administrators will learn to better evaluate the reading programs in place in their districts and schools. Grounded in both research and "teacher lore" from actual classrooms, this book is a solid guide to helping students become lifelong readers. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.

Download or read The Threads of Reading book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). How can teachers make sure that all students gain the reading skills they need to be successful in school and in life? In this book, Karen Tankersley describes the six foundational "threads" that students need to study in order to become effective readers: phonemic awareness, phonics and decoding, vocabulary, fluency, comprehension, and higher-order processing. For each area, the author explains how students acquire the reading skills they need and offers a series of skill-building strategies and activities that teachers can use in the classroom. Although reading is perhaps most intensely taught in the kindergarten and 1st-grade classrooms, Tankersley emphasizes that helping students become lifelong readers is a task for all teachers, including content-area teachers in middle and high schools. The Threads of Reading addresses key questions about literacy, such as * What makes a difference in reading achievement? * How much reading time is enough? * How can teachers use writing to build reading skills? * How can teachers help students make meaning from their reading? The strategies in this book address many situations, from individual instruction to small- or large-group instruction, from kindergarten to high school. Teachers will appreciate the multitude of activities provided, and administrators will learn to better evaluate the reading programs in place in their districts and schools. Grounded in both research and "teacher lore" from actual classrooms, this book is a solid guide to helping students become lifelong readers. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.


Paradigms of Artificial Intelligence Programming

Paradigms of Artificial Intelligence Programming [Pdf/ePub] eBook Author: Peter Norvig
Editor: Morgan Kaufmann
ISBN-10: 0080571158
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Paradigms of Artificial Intelligence Programming by Peter Norvig Book Summary:

Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.

Download or read Paradigms of Artificial Intelligence Programming book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.


The Clean Coder

The Clean Coder [Pdf/ePub] eBook Author: Robert C. Martin
Editor: Pearson Education
ISBN-10: 0132542889
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The Clean Coder by Robert C. Martin Book Summary:

Programmers who endure and succeed amidst swirling uncertainty and nonstop pressure share a common attribute: They care deeply about the practice of creating software. They treat it as a craft. They are professionals. In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice–about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act. Readers will learn What it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding, and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time, and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”–and how to say it When to say “Yes”–and what yes really means Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them–and earn the pride and fulfillment that they alone possess.

Download or read The Clean Coder book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Programmers who endure and succeed amidst swirling uncertainty and nonstop pressure share a common attribute: They care deeply about the practice of creating software. They treat it as a craft. They are professionals. In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice–about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act. Readers will learn What it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding, and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time, and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”–and how to say it When to say “Yes”–and what yes really means Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them–and earn the pride and fulfillment that they alone possess.


Types and Programming Languages

Types and Programming Languages [Pdf/ePub] eBook Author: Benjamin C. Pierce
Editor: MIT Press
ISBN-10: 0262303825
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Types and Programming Languages by Benjamin C. Pierce Book Summary:

A comprehensive introduction to type systems and programming languages. A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems—and of programming languages from a type-theoretic perspective—has important applications in software engineering, language design, high-performance compilers, and security. This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material. The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.

Download or read Types and Programming Languages book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). A comprehensive introduction to type systems and programming languages. A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems—and of programming languages from a type-theoretic perspective—has important applications in software engineering, language design, high-performance compilers, and security. This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material. The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.


Coders at Work

Coders at Work [Pdf/ePub] eBook Author: Peter Seibel
Editor: Apress
ISBN-10: 1430219491
Size: 1447 kb
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Coders at Work by Peter Seibel Book Summary:

Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

Download or read Coders at Work book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker


Digital Humanities Pedagogy

Digital Humanities Pedagogy [Pdf/ePub] eBook Author: Brett D. Hirsch
Editor: Open Book Publishers
ISBN-10: 1909254258
Size: 1057 kb
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Digital Humanities Pedagogy by Brett D. Hirsch Book Summary:

"The essays in this collection offer a timely intervention in digital humanities scholarship, bringing together established and emerging scholars from a variety of humanities disciplines across the world. The first section offers views on the practical realities of teaching digital humanities at undergraduate and graduate levels, presenting case studies and snapshots of the authors' experiences alongside models for future courses and reflections on pedagogical successes and failures. The next section proposes strategies for teaching foundational digital humanities methods across a variety of scholarly disciplines, and the book concludes with wider debates about the place of digital humanities in the academy, from the field's cultural assumptions and social obligations to its political visions." (4e de couverture).

Download or read Digital Humanities Pedagogy book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). "The essays in this collection offer a timely intervention in digital humanities scholarship, bringing together established and emerging scholars from a variety of humanities disciplines across the world. The first section offers views on the practical realities of teaching digital humanities at undergraduate and graduate levels, presenting case studies and snapshots of the authors' experiences alongside models for future courses and reflections on pedagogical successes and failures. The next section proposes strategies for teaching foundational digital humanities methods across a variety of scholarly disciplines, and the book concludes with wider debates about the place of digital humanities in the academy, from the field's cultural assumptions and social obligations to its political visions." (4e de couverture).


History of Nordic Computing 3

History of Nordic Computing 3 [Pdf/ePub] eBook Author: John Impagliazzo,Per Lundin,Benkt Wangler
Editor: Springer
ISBN-10: 3642233155
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History of Nordic Computing 3 by John Impagliazzo,Per Lundin,Benkt Wangler Book Summary:

This book constitutes the refereed post-proceedings of the Third IFIP WG 9.7 Conference on the History of Nordic Computing, HiNC3, held in Stockholm, Sweden, in October 2010. The 50 revised full papers presented together with a keynote address and a panel discussion were carefully reviewed and selected from numerous submissions. The papers focus on the application and use of ICT and ways in which technical progress affected the conditions of the development and use of ICT systems in the Nordic countries covering a period from around 1970 until the beginning of the 1990s. They are organized in the following topical sections: computerizing public sector industries; computerizing management and financial industries; computerizing art, media, and schools; users and systems development; the making of a Nordic computing industry; Nordic networking; Nordic software development; Nordic research in software and systems development; teaching at Nordic universities; and new historiographical approaches and methodological reflections.

Download or read History of Nordic Computing 3 book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). This book constitutes the refereed post-proceedings of the Third IFIP WG 9.7 Conference on the History of Nordic Computing, HiNC3, held in Stockholm, Sweden, in October 2010. The 50 revised full papers presented together with a keynote address and a panel discussion were carefully reviewed and selected from numerous submissions. The papers focus on the application and use of ICT and ways in which technical progress affected the conditions of the development and use of ICT systems in the Nordic countries covering a period from around 1970 until the beginning of the 1990s. They are organized in the following topical sections: computerizing public sector industries; computerizing management and financial industries; computerizing art, media, and schools; users and systems development; the making of a Nordic computing industry; Nordic networking; Nordic software development; Nordic research in software and systems development; teaching at Nordic universities; and new historiographical approaches and methodological reflections.


Structures and Algorithms

Structures and Algorithms [Pdf/ePub] eBook Author: Jens Erik Fenstad
Editor: Springer
ISBN-10: 3319729748
Size: 1406 kb
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Structures and Algorithms by Jens Erik Fenstad Book Summary:

This book explains exactly what human knowledge is. The key concepts in this book are structures and algorithms, i.e., what the readers “see” and how they make use of what they see. Thus in comparison with some other books on the philosophy (or methodology) of science, which employ a syntactic approach, the author’s approach is model theoretic or structural. Properly understood, it extends the current art and science of mathematical modeling to all fields of knowledge. The link between structure and algorithms is mathematics. But viewing “mathematics” as such a link is not exactly what readers most likely learned in school; thus, the task of this book is to explain what “mathematics” should actually mean. Chapter 1, an introductory essay, presents a general analysis of structures, algorithms and how they are to be linked. Several examples from the natural and social sciences, and from the history of knowledge, are provided in Chapters 2–6. In turn, Chapters 7 and 8 extend the analysis to include language and the mind. Structures are what the readers see. And, as abstract cultural objects, they can almost always be seen in many different ways. But certain structures, such as natural numbers and the basic theory of grammar, seem to have an absolute character. Any theory of knowledge grounded in human culture must explain how this is possible. The author’s analysis of this cultural invariance, combining insights from evolutionary theory and neuroscience, is presented in the book’s closing chapter. The book will be of interest to researchers, students and those outside academia who seek a deeper understanding of knowledge in our present-day society.

Download or read Structures and Algorithms book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). This book explains exactly what human knowledge is. The key concepts in this book are structures and algorithms, i.e., what the readers “see” and how they make use of what they see. Thus in comparison with some other books on the philosophy (or methodology) of science, which employ a syntactic approach, the author’s approach is model theoretic or structural. Properly understood, it extends the current art and science of mathematical modeling to all fields of knowledge. The link between structure and algorithms is mathematics. But viewing “mathematics” as such a link is not exactly what readers most likely learned in school; thus, the task of this book is to explain what “mathematics” should actually mean. Chapter 1, an introductory essay, presents a general analysis of structures, algorithms and how they are to be linked. Several examples from the natural and social sciences, and from the history of knowledge, are provided in Chapters 2–6. In turn, Chapters 7 and 8 extend the analysis to include language and the mind. Structures are what the readers see. And, as abstract cultural objects, they can almost always be seen in many different ways. But certain structures, such as natural numbers and the basic theory of grammar, seem to have an absolute character. Any theory of knowledge grounded in human culture must explain how this is possible. The author’s analysis of this cultural invariance, combining insights from evolutionary theory and neuroscience, is presented in the book’s closing chapter. The book will be of interest to researchers, students and those outside academia who seek a deeper understanding of knowledge in our present-day society.


Erlang and Elixir for Imperative Programmers

Erlang and Elixir for Imperative Programmers [Pdf/ePub] eBook Author: Wolfgang Loder
Editor: Apress
ISBN-10: 1484223942
Size: 627 kb
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Erlang and Elixir for Imperative Programmers by Wolfgang Loder Book Summary:

Learn and understand Erlang and Elixir and develop a working knowledge of the concepts of functional programming that underpin them. This book takes the author’s experience of taking on a project that required functional programming and real-time systems, breaks it down, and organizes it. You will get the necessary knowledge about differences to the languages you know, where to start, and where to go next. Have you been told by your customer or manager that they heard good things about Erlang, you should use it for the next project? Never had to deal with functional programming or real-time systems? In 2014, the author, Wolfgang Loder, developed a repository for digital assets that had to deliver those assets in binary form quickly and reliably, being able to deal with at least hundreds of requests per second. Since he could decide the architecture and software stack of the solution, he immediately thought of Erlang and its libraries and started to evaluate this option. It was not long after that he discovered Elixir, which sits on top of the Erlang virtual machine and has features more palatable for non-functional programmers, although it is a functional programming language itself. Erlang and Elixir for Imperative Programmers gives you a basis for deciding whether the effort is viable for your next project. This book is partly a tale of the author's own experience and partly a description of the bigger and more subtle differences between Erlang/Elixir and languages such as C++, Java, and C#. What You'll Learn Discover functional programming, Erlang, and Elixir Work on service design and service features Set up your environment: deployment, development, and production Implement the service including public interface, asset processing, and deployment Use the patterns and concepts found in Erlang including type creation concepts and code structuring. Who This Book Is For Experienced and savvy programmers, coders, and developers new to Erlang and Elixir.

Download or read Erlang and Elixir for Imperative Programmers book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Learn and understand Erlang and Elixir and develop a working knowledge of the concepts of functional programming that underpin them. This book takes the author’s experience of taking on a project that required functional programming and real-time systems, breaks it down, and organizes it. You will get the necessary knowledge about differences to the languages you know, where to start, and where to go next. Have you been told by your customer or manager that they heard good things about Erlang, you should use it for the next project? Never had to deal with functional programming or real-time systems? In 2014, the author, Wolfgang Loder, developed a repository for digital assets that had to deliver those assets in binary form quickly and reliably, being able to deal with at least hundreds of requests per second. Since he could decide the architecture and software stack of the solution, he immediately thought of Erlang and its libraries and started to evaluate this option. It was not long after that he discovered Elixir, which sits on top of the Erlang virtual machine and has features more palatable for non-functional programmers, although it is a functional programming language itself. Erlang and Elixir for Imperative Programmers gives you a basis for deciding whether the effort is viable for your next project. This book is partly a tale of the author's own experience and partly a description of the bigger and more subtle differences between Erlang/Elixir and languages such as C++, Java, and C#. What You'll Learn Discover functional programming, Erlang, and Elixir Work on service design and service features Set up your environment: deployment, development, and production Implement the service including public interface, asset processing, and deployment Use the patterns and concepts found in Erlang including type creation concepts and code structuring. Who This Book Is For Experienced and savvy programmers, coders, and developers new to Erlang and Elixir.


Plato and the Nerd

Plato and the Nerd [Pdf/ePub] eBook Author: Edward Ashford Lee
Editor: MIT Press
ISBN-10: 0262341212
Size: 410 kb
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Plato and the Nerd by Edward Ashford Lee Book Summary:

How humans and technology evolve together in a creative partnership. In this book, Edward Ashford Lee makes a bold claim: that the creators of digital technology have an unsurpassed medium for creativity. Technology has advanced to the point where progress seems limited not by physical constraints but the human imagination. Writing for both literate technologists and numerate humanists, Lee makes a case for engineering—creating technology—as a deeply intellectual and fundamentally creative process. Explaining why digital technology has been so transformative and so liberating, Lee argues that the real power of technology stems from its partnership with humans. Lee explores the ways that engineers use models and abstraction to build inventive artificial worlds and to give us things that we never dreamed of—for example, the ability to carry in our pockets everything humans have ever published. But he also attempts to counter the runaway enthusiasm of some technology boosters who claim everything in the physical world is a computation—that even such complex phenomena as human cognition are software operating on digital data. Lee argues that the evidence for this is weak, and the likelihood that nature has limited itself to processes that conform to today's notion of digital computation is remote. Lee goes on to argue that artificial intelligence's goal of reproducing human cognitive functions in computers vastly underestimates the potential of computers. In his view, technology is coevolving with humans. It augments our cognitive and physical capabilities while we nurture, develop, and propagate the technology itself. Complementarity is more likely than competition.

Download or read Plato and the Nerd book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). How humans and technology evolve together in a creative partnership. In this book, Edward Ashford Lee makes a bold claim: that the creators of digital technology have an unsurpassed medium for creativity. Technology has advanced to the point where progress seems limited not by physical constraints but the human imagination. Writing for both literate technologists and numerate humanists, Lee makes a case for engineering—creating technology—as a deeply intellectual and fundamentally creative process. Explaining why digital technology has been so transformative and so liberating, Lee argues that the real power of technology stems from its partnership with humans. Lee explores the ways that engineers use models and abstraction to build inventive artificial worlds and to give us things that we never dreamed of—for example, the ability to carry in our pockets everything humans have ever published. But he also attempts to counter the runaway enthusiasm of some technology boosters who claim everything in the physical world is a computation—that even such complex phenomena as human cognition are software operating on digital data. Lee argues that the evidence for this is weak, and the likelihood that nature has limited itself to processes that conform to today's notion of digital computation is remote. Lee goes on to argue that artificial intelligence's goal of reproducing human cognitive functions in computers vastly underestimates the potential of computers. In his view, technology is coevolving with humans. It augments our cognitive and physical capabilities while we nurture, develop, and propagate the technology itself. Complementarity is more likely than competition.


The Software Arts

The Software Arts [Pdf/ePub] eBook Author: Warren Sack
Editor: MIT Press
ISBN-10: 0262352370
Size: 981 kb
Format File: Pdf
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The Software Arts by Warren Sack Book Summary:

An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.

Download or read The Software Arts book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.


Software Engineer's Reference Book

Software Engineer's Reference Book [Pdf/ePub] eBook Author: John A McDermid
Editor: Elsevier
ISBN-10: 1483105083
Size: 1079 kb
Format File: Pdf
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Software Engineer's Reference Book by John A McDermid Book Summary:

Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.

Download or read Software Engineer's Reference Book book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.


Computation in Science

Computation in Science [Pdf/ePub] eBook Author: Konrad Hinsen
Editor: Morgan & Claypool Publishers
ISBN-10: 1681741571
Size: 1040 kb
Format File: Pdf
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Computation in Science by Konrad Hinsen Book Summary:

This book provides a theoretical background in computation to scientists who use computational methods. It explains how computing is used in the natural sciences, and provides a high-level overview of those aspects of computer science and software engineering that are most relevant for computational science. The focus is on concepts, results, and applications, rather than on proofs and derivations. The unique feature of this book is that it “connects the dots between computational science, the theory of computation and information, and software engineering. The book should help scientists to better understand how they use computers in their work, and to better understand how computers work. It is meant to compensate a bit for the general lack of any formal training in computer science and information theory. Readers will learn something they can use throughout their careers.

Download or read Computation in Science book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). This book provides a theoretical background in computation to scientists who use computational methods. It explains how computing is used in the natural sciences, and provides a high-level overview of those aspects of computer science and software engineering that are most relevant for computational science. The focus is on concepts, results, and applications, rather than on proofs and derivations. The unique feature of this book is that it “connects the dots between computational science, the theory of computation and information, and software engineering. The book should help scientists to better understand how they use computers in their work, and to better understand how computers work. It is meant to compensate a bit for the general lack of any formal training in computer science and information theory. Readers will learn something they can use throughout their careers.


ALPUK92

ALPUK92 [Pdf/ePub] eBook Author: Krysia Broda
Editor: Springer Science & Business Media
ISBN-10: 1447134214
Size: 1482 kb
Format File: Pdf
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ALPUK92 by Krysia Broda Book Summary:

Since its conception nearly 20 years ago, logic programming has been developed to the point where it now plays an important role in areas such as database theory, artificial intelligence and software engineering. There are, however, still many outstanding research issues which need to be addressed, and the UK branch of the Association for Logic Programming was set up to provide a forum where the flourishing research community could discuss important issues which were often by- passed at the larger international conferences. This volume contains the invited papers, refereed papers and tutorials presented at the 4th ALPUK Conference, which aimed to broaden the frontiers of logic programming by encouraging interaction between it and other related disciplines. The papers cover a variety of technical areas, including concurrent logic languages and their semantics, applications of logic languages to other (non-classical) logical systems, modules, types and error-handling, and the distributed execution of Prolog programs. The wide scope of the papers refelects the breadth of interest in this important area of computer science. ALPUK 92 provides a comprehensive overview of current progress being made in logic programming research. It will be of interest to all workers in the field, especially researchers, postgraduate students, and research and development workers in industry.

Download or read ALPUK92 book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). Since its conception nearly 20 years ago, logic programming has been developed to the point where it now plays an important role in areas such as database theory, artificial intelligence and software engineering. There are, however, still many outstanding research issues which need to be addressed, and the UK branch of the Association for Logic Programming was set up to provide a forum where the flourishing research community could discuss important issues which were often by- passed at the larger international conferences. This volume contains the invited papers, refereed papers and tutorials presented at the 4th ALPUK Conference, which aimed to broaden the frontiers of logic programming by encouraging interaction between it and other related disciplines. The papers cover a variety of technical areas, including concurrent logic languages and their semantics, applications of logic languages to other (non-classical) logical systems, modules, types and error-handling, and the distributed execution of Prolog programs. The wide scope of the papers refelects the breadth of interest in this important area of computer science. ALPUK 92 provides a comprehensive overview of current progress being made in logic programming research. It will be of interest to all workers in the field, especially researchers, postgraduate students, and research and development workers in industry.


The Blackwell Guide to the Philosophy of Computing and Information

The Blackwell Guide to the Philosophy of Computing and Information [Pdf/ePub] eBook Author: Luciano Floridi
Editor: John Wiley & Sons
ISBN-10: 0470756764
Size: 860 kb
Format File: Pdf
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The Blackwell Guide to the Philosophy of Computing and Information by Luciano Floridi Book Summary:

This Guide provides an ambitious state-of-the-art survey of the fundamental themes, problems, arguments and theories constituting the philosophy of computing. A complete guide to the philosophy of computing and information. Comprises 26 newly-written chapters by leading international experts. Provides a complete, critical introduction to the field. Each chapter combines careful scholarship with an engaging writing style. Includes an exhaustive glossary of technical terms. Ideal as a course text, but also of interest to researchers and general readers.

Download or read The Blackwell Guide to the Philosophy of Computing and Information book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). This Guide provides an ambitious state-of-the-art survey of the fundamental themes, problems, arguments and theories constituting the philosophy of computing. A complete guide to the philosophy of computing and information. Comprises 26 newly-written chapters by leading international experts. Provides a complete, critical introduction to the field. Each chapter combines careful scholarship with an engaging writing style. Includes an exhaustive glossary of technical terms. Ideal as a course text, but also of interest to researchers and general readers.


Trends in Functional Programming

Trends in Functional Programming [Pdf/ePub] eBook Author: Hans Wolfgang Loidl,Ricardo Peña
Editor: Springer
ISBN-10: 3642404472
Size: 1182 kb
Format File: Pdf
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Trends in Functional Programming by Hans Wolfgang Loidl,Ricardo Peña Book Summary:

This book constitutes the thoroughly refereed revised selected papers of the 13th International Symposium on Trends in Functional Programming, TFP 2012, held in St Andrews, Scotland, UK in June 2012. The 18 revised full papers included in this volume were carefully and selected from 49 submissions and are complemented with an invited paper. They cover various aspects of trends in functional programming.

Download or read Trends in Functional Programming book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc). This book constitutes the thoroughly refereed revised selected papers of the 13th International Symposium on Trends in Functional Programming, TFP 2012, held in St Andrews, Scotland, UK in June 2012. The 18 revised full papers included in this volume were carefully and selected from 49 submissions and are complemented with an invited paper. They cover various aspects of trends in functional programming.