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Principles Of Computer Hardware

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Principles of Computer Hardware

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Principles of Computer Hardware by Alan Clements Book Summary:

The fourth edition of this work provides a readable, tutorial based introduction to the subject of computer hardware for undergraduate computer scientists and engineers and includes a companion website to give lecturers additional notes.

The Principles of Computer Hardware

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The Principles of Computer Hardware by Alan Clements Book Summary:

Principles of Computer Hardware, now in its third edition, provides a first course in computer architecture or computer organization for undergraduates. The book covers the core topics of such a course, including Boolean algebra and logic design; number bases and binary arithmetic; the CPU;assembly language; memory systems; and input/output methods and devices. It then goes on to cover the related topics of computer peripherals such as printers; the hardware aspects of the operating system; and data communications, and hence provides a broader overview of the subject. Its readable,tutorial-based approach makes it an accessible introduction to the subject. The book has extensive in-depth coverage of two microprocessors, one of which (the 68000) is widely used in education. All chapters in the new edition have been updated. Major updates include: * powerful softwaresimulations of digital systems to accompany the chapters on digital design; * a tutorial-based introduction to assembly language, including many examples; * a completely rewritten chapter on RISC, which now covers the ARM computer.

The Architecture of Computer Hardware and Systems Software

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The Architecture of Computer Hardware and Systems Software by Irv Englander Book Summary:

Fundamental principles that will keep you on the cutting edge! Most computer architecture books are just too technical and complex. Focusing on specific technology, they often bypass the basics and are outdated as quickly as technology advances. Now, Irv Englander's gentle-but-thorough introduction to computer architecture and systems software provides just the right amount of technical detail you'll need to make successful decisions in your future career. The text covers all the basics in an accessible, easy-to-understand way. Organized in a form that parallels an actual computer system, entire sections are devoted to principles of data, hardware, and software, with computer interconnection, clustering, and networking integrated into the material to emphasize the importance of computer and system structure. Assuming only basic knowledge, these sections build up to an in-depth understanding of each topic and how they interrelate to make up a computer system. With this Third Edition's outstanding features, you'll be able to build a solid foundation for success on the job. All chapters have been thoroughly updated to reflect current technology. Revised with even clearer discussions of virtual storage, the operation of memory, and modern CPU architectures. Programming examples are written in a C++/Java-like pseudocode. Emphasizes the computer aspects of clustering and networking, rather than the data communication aspects. Provide an understanding of underlying, non-changing basics of computers, so that you can make knowledgeable decisions about systems. Introduce new technological concepts without overwhelming you with too much detail. Examples cover a broad spectrum of hardware and software systems, from personal computers to mainframes. Integrates discussions of hardware and software throughout, and explores the symbiosis between them.

Principles of Computer System Design

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Principles of Computer System Design by Jerome H. Saltzer,M. Frans Kaashoek Book Summary:

Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.

The Elements of Computing Systems

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The Elements of Computing Systems by Noam Nisan,Shimon Schocken Book Summary:

In the early days of computer science, the interactions of hardware, software, compilers, and operating system were simple enough to allow students to see an overall picture of how computers worked. With the increasing complexity of computer technology and the resulting specialization of knowledge, such clarity is often lost. Unlike other texts that cover only one aspect of the field, The Elements of Computing Systems gives students an integrated and rigorous picture of applied computer science, as its comes to play in the construction of a simple yet powerful computer system. Indeed, the best way to understand how computers work is to build one from scratch, and this textbook leads students through twelve chapters and projects that gradually build a basic hardware platform and a modern software hierarchy from the ground up. In the process, the students gain hands-on knowledge of hardware architecture, operating systems, programming languages, compilers, data structures, algorithms, and software engineering. Using this constructive approach, the book exposes a significant body of computer science knowledge and demonstrates how theoretical and applied techniques taught in other courses fit into the overall picture. Designed to support one- or two-semester courses, the book is based on an abstraction-implementation paradigm; each chapter presents a key hardware or software abstraction, a proposed implementation that makes it concrete, and an actual project. The emerging computer system can be built by following the chapters, although this is only one option, since the projects are self-contained and can be done or skipped in any order. All the computer science knowledge necessary for completing the projects is embedded in the book, the only pre-requisite being a programming experience. The book's web site provides all tools and materials necessary to build all the hardware and software systems described in the text, including two hundred test programs for the twelve projects. The projects and systems can be modified to meet various teaching needs, and all the supplied software is open-source.

Computers as Components

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Computers as Components by Wayne Wolf Book Summary:

Computers as Components, Second Edition, updates the first book to bring essential knowledge on embedded systems technology and techniques under a single cover. This edition has been updated to the state-of-the-art by reworking and expanding performance analysis with more examples and exercises, and coverage of electronic systems now focuses on the latest applications. It gives a more comprehensive view of multiprocessors including VLIW and superscalar architectures as well as more detail about power consumption. There is also more advanced treatment of all the components of the system as well as in-depth coverage of networks, reconfigurable systems, hardware-software co-design, security, and program analysis. It presents an updated discussion of current industry development software including Linux and Windows CE. The new edition's case studies cover SHARC DSP with the TI C5000 and C6000 series, and real-world applications such as DVD players and cell phones. Researchers, students, and savvy professionals schooled in hardware or software design, will value Wayne Wolf's integrated engineering design approach. * Uses real processors (ARM processor and TI C55x DSP) to demonstrate both technology and techniques...Shows readers how to apply principles to actual design practice. * Covers all necessary topics with emphasis on actual design practice...Realistic introduction to the state-of-the-art for both students and practitioners. * Stresses necessary fundamentals which can be applied to evolving technologies...helps readers gain facility to design large, complex embedded systems that actually work.

But how Do it Know?

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But how Do it Know? by J. Clark Scott Book Summary:

This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.

Code

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Code by Charles Petzold Book Summary:

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

Principles of Secure Processor Architecture Design

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Principles of Secure Processor Architecture Design by Jakub Szefer Book Summary:

With growing interest in computer security and the protection of the code and data which execute on commodity computers, the amount of hardware security features in today's processors has increased significantly over the recent years. No longer of just academic interest, security features inside processors have been embraced by industry as well, with a number of commercial secure processor architectures available today. This book aims to give readers insights into the principles behind the design of academic and commercial secure processor architectures. Secure processor architecture research is concerned with exploring and designing hardware features inside computer processors, features which can help protect confidentiality and integrity of the code and data executing on the processor. Unlike traditional processor architecture research that focuses on performance, efficiency, and energy as the first-order design objectives, secure processor architecture design has security as the first-order design objective (while still keeping the others as important design aspects that need to be considered). This book aims to present the different challenges of secure processor architecture design to graduate students interested in research on architecture and hardware security and computer architects working in industry interested in adding security features to their designs. It aims to educate readers about how the different challenges have been solved in the past and what are the best practices, i.e., the principles, for design of new secure processor architectures. Based on the careful review of past work by many computer architects and security researchers, readers also will come to know the five basic principles needed for secure processor architecture design. The book also presents existing research challenges and potential new research directions. Finally, this book presents numerous design suggestions, as well as discusses pitfalls and fallacies that designers should avoid.

Great Principles of Computing

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Great Principles of Computing by Peter J. Denning,Craig H. Martell,Vint Cerf Book Summary:

A new framework for understanding computing: a coherent set of principles spanning technologies, domains, algorithms, architectures, and designs.

Designing Embedded Hardware

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Designing Embedded Hardware by John Catsoulis Book Summary:

Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.

Principles of Computer Organization and Assembly Language

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Principles of Computer Organization and Assembly Language by Patrick Juola Book Summary:

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Today’s incoming students are more likely to be exposed to Java than ever before. Focusing on a modern architecture (the Java Virtual Machine, or JVM), this text provides a thorough treatment of the principles of computer organization in the context of today’s portable computer. Students are given simple but realistic examples to gain a complete understanding of how computation works on such a machine. Juola makes the material useful and relevant in a course that is often difficult for second-year CS students.

Basic Principles of an Operating System

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Basic Principles of an Operating System by Dr. Priyanka Rathee Book Summary:

A basic guide to learn Design and Programming of operating system in depth DESCRIPTION An operating system is an essential component of computers, laptops, smartphones and any other devices that manages the computer hardware. This book is a complete textbook that includes theory, implementation, case studies, a lot of review questions, questions from GATE and some smart tips. Many examples and diagrams are given in the book to explain the concepts. It will help increase the readability and understand the concepts. The book is divided into 11 chapters. It describe the basics of an operating system, how it manages the computer hardware, Application Programming interface, compiling, linking, and loading. It talks about how communication takes place between two processes, the different methods of communication, the synchronization between two processes, and modern tools of synchronization. It covers deadlock and various methods to handle deadlock. It also describes the memory and virtual memory organization and management, file system organization and implementation, secondary storage structure, protection and security. KEY FEATURES Easy to read and understand Covers the topic in-depth Good explanation of concepts with relevant diagrams and examples Contains a lot of review questions to understand the concepts Clarification of concepts using case studies The book will help to achieve a high confidence level and thus ensure high performance of the reader WHAT WILL YOU LEARN The proposed book will be very simple to read, understand and provide sound knowledge of basic concepts. It is going to be a complete book that includes theo implementation, case studies, a lot of review questions, questions from GATE and some smart tips. WHO THIS BOOK IS FOR BCA, BSc (IT/CS), MTech (IT/CSE), BTech (CSE/IT), MBA (IT), MCA, BBA (CAM), DOEACC, MSc (IT/CS/SE), MPhil, PGDIT, PGDBM. Table of Contents 1. Introduction and Structure of an Operating System 2. Operating System Services 3. Process Management 4. Inter Process Communication and Process Synchronization 5. Deadlock 6. Memory Organization and Management 7. Virtual Memory Organization 8. File System Organization and Implementation 9. Secondary Storage Structure 10. Protection and Security 11. Case Study

Microcontrollers and Microcomputers

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Microcontrollers and Microcomputers by Fredrick M. Cady Book Summary:

This book takes a unique "processor-agnostic" approach to teaching the core course on microcontrollers or embedded systems, taught at most schools of electrical and computer engineering. Most books for this course teach students using only one specific microcontroller in the class. Cady, however, studies the common ground between microcontrollers in one volume. As there is no other book available to serve this purpose in the classroom, readership is broadened to anyone who accepts its pedagogical value, not simply those courses that use the same microcontroller. Because the text is purposefully processor non-specific, it can be used with processor-specific material, such as manufacturer's data sheets and reference manuals, or with texts such as Software and Hardware Engineering: Motorola M68HC11 or Software and Hardware Engineering: Motorola M68HC12. The fundamental operation of standard microcontroller features such as parallel and serial I/O interfaces, interrupts, analog-to-digital conversion, and timers is covered, with attention paid to the electrical interfaces needed.

The Architecture of Computer Hardware and Systems Software

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The Architecture of Computer Hardware and Systems Software by Irv Englander Book Summary:

Download or read The Architecture of Computer Hardware and Systems Software book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc).

Principles of Computer Systems

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Principles of Computer Systems by Gerald M. Karam,John C. Bryant Book Summary:

Describes computer system concepts in simple terms and offers information on how the low-level, compiler/interpreter activities of computers - arithmetic, I/O, array processing, character strings functions - are performed. A fictitious computer (CUSP), is used to exemplify the concepts discussed.

Computers as Components

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Computers as Components by Wayne Hendrix Wolf,Marilyn Wolf Book Summary:

"This book will prove invaluable as a means for acquiring knowledge in this important and newly emerging field. It will also serve as a reference in actual design practice and be a trusted companion in the design adventures ahead." - From the foreword by Lynn Conway, Professor Emerita, Department of Electrical Engineering and Computer Science, University of Michigan "This book is the first to bring embedded systems technology and techniques together under a single cover. The author provides a practical overview of the many interrelated issues that must be addressed during the complete design cycle of an embedded computer system." - Randolph E. Harr, Director of Research, Advanced Technology Group (ATG), Synopsys, Inc. The vast majority of existing computers are embedded in the myriad of intelligent devices and applications-not in desktop machines. We are witnessing the emergence of a new discipline with its own principles, constraints, and design processes. Computers as Components is the first book to teach this new discipline. It unravels the complexity of these systems and the tools and methods necessary for designing them. Researchers, students, and savvy professionals, schooled in hardware or software, will value the integrated engineering design approach to this fast emerging field. Demonstrates concepts and techniques using two powerful real-world processors as case studies throughout the book: the ARM processor and the SHARC DSP (digital signal processor). Illustrates the major concepts of each chapter with real-world design examples such as software modems, telephone answering machines, and video accelerators. Teaches the basics of UML (Unified Modeling Language) and applies it throughout the text to help you visualize stages in the design process. Illustrates real-time operating systems using the POSIX real-time extensions and Linux. Describes performance analysis and optimization of embedded software, including the effects of caches. Includes two CD-ROMs with evaluation software: One contains the ARM Developer Suite; the other contains VisualDSP for the SHARC DSP family of processors.

The Architecture of Computer Hardware and System Software: An Information Technology Approach, 5th Edition

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The Architecture of Computer Hardware and System Software: An Information Technology Approach, 5th Edition by Irv Englander Book Summary:

The Architecture of Computer Hardware and System Software provides the right amount of technical detail needed to succeed in the field. This accessible introduction provides the basic principles of computer system architecture and organization in the context of the current technological landscape. The author provides chapters on the fundamentals of networking as it relates to computer systems as well as all kinds of business systems, from entrepreneurial to small business, networked, distributed, and more. This valuable book provides IT professionals with several real-world case studies that clearly show how the concepts are applied in the field.