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How Computers Work by Roger Young Book Summary:
Computers are the most complex machines that have ever been created. This book will tell you how they work, and no technical knowledge is required. It explains in great detail the operation of a simple but functional computer. Although transistors are mentioned, relays are used in the example circuitry for simplicity. Did you ever wonder what a bit, a pixel, a latch, a word (of memory), a data bus, an address bus, a memory, a register, a processor, a timing diagram, a clock (of a processor), an instruction, or machine code is? Unlike most explanations of how computers work which are a lot of analogies or require a background in electrical engineering, this book will tell you precisely what each of them is and how each of them works without requiring any previous knowledge of computers, programming, or electronics. This book starts out very simple and gets more complex as it goes along, but everything is explained. The processor and memory are mainly covered.
From Amps to Apps by Matthew Justice Book Summary:
From Amps to Apps: How Computers Work is an approachable, hands-on guide to understanding how computers work, from low-level circuits to modern software. From Amps to Apps: How Computers Work takes an informal approach to topics often reserved for textbooks. Each chapter covers one foundational aspect of computing. Exercises and hands-on activities throughout are designed to help the reader learn. Exercises mostly involve mental problem solving, while hands-on activities require the reader to actually try various aspects of computing: building a circuit, writing software, and so forth. Readers will learn about electrical circuits, learn how to read a circuit diagram, and build a working circuit. They'll learn how computer hardware like processors, memory, and input/output work and fit together; how low-level machine code runs on a processor, and how to examine the machine code of software running on a computer. They'll gain an understanding of the differences between programming languages like C and Python; examine operating systems; use tools to explore their local network and the Internet, and build a simple web page. The book's primary goal is to give the reader a broad understanding of how computers work; to offer a big picture view of computing and the foundational information needed to dig deeper into topics that interest them.
How Computers Work by Nancy Dickmann Book Summary:
Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.
Look Inside How Computers Work by Alex Frith Book Summary:
Each double-page spread has a stunning colour illustration, and several flaps to lift to find out more about what’s going on in the scene – such as what goes on inside a computer, how programmes organise and sends information around and many many other facts. Learn about the history and gain an understanding of how computers work.
How Computers Work by Jon Butler,Warren Butler Book Summary:
"From the development stages of computers, through to the system workings and setup of a typical computer, this easy-to-read introduction to computer hardware will help students learn how to upgrade and maintain computer equipment." -- back cover.
How Computers Work by Peg Robinson Book Summary:
From important emails to helpful apps and fun games, it's hard to imagine life without computers, but what really goes on behind the screen? This exciting book shows how computers function. Readers will also learn about the history of computers and the many amazing changes that have led to today's technology.
Raspberry Pi for Kids (Updated) Made Easy by Laurence Mozafari Book Summary:
Raspberry Pi is brilliant for Kids. Featuring step-by-step guides, this is an updated, accessible guide to exploring the full potential of this exciting, open-ended, low-cost computer. From initial set-up to a multitude of practical projects, and hints and tips on troubleshooting, this book is ideal for kids to get to grips with this fun computer.
But how Do it Know? by J. Clark Scott Book Summary:
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
The Elements of Computing Systems by Noam Nisan,Shimon Schocken Book Summary:
In the early days of computer science, the interactions of hardware, software, compilers, and operating system were simple enough to allow students to see an overall picture of how computers worked. With the increasing complexity of computer technology and the resulting specialization of knowledge, such clarity is often lost. Unlike other texts that cover only one aspect of the field, The Elements of Computing Systems gives students an integrated and rigorous picture of applied computer science, as its comes to play in the construction of a simple yet powerful computer system. Indeed, the best way to understand how computers work is to build one from scratch, and this textbook leads students through twelve chapters and projects that gradually build a basic hardware platform and a modern software hierarchy from the ground up. In the process, the students gain hands-on knowledge of hardware architecture, operating systems, programming languages, compilers, data structures, algorithms, and software engineering. Using this constructive approach, the book exposes a significant body of computer science knowledge and demonstrates how theoretical and applied techniques taught in other courses fit into the overall picture. Designed to support one- or two-semester courses, the book is based on an abstraction-implementation paradigm; each chapter presents a key hardware or software abstraction, a proposed implementation that makes it concrete, and an actual project. The emerging computer system can be built by following the chapters, although this is only one option, since the projects are self-contained and can be done or skipped in any order. All the computer science knowledge necessary for completing the projects is embedded in the book, the only pre-requisite being a programming experience. The book's web site provides all tools and materials necessary to build all the hardware and software systems described in the text, including two hundred test programs for the twelve projects. The projects and systems can be modified to meet various teaching needs, and all the supplied software is open-source.
GIS Fundamentals, Second Edition by Stephen Wise Book Summary:
With GIS technology increasingly available to a wider audience on devices from apps on smartphones to satnavs in cars, many people routinely use spatial data in a way which used to be the preserve of GIS specialists. However spatial data is stored and analyzed on a computer still tends to be described in academic texts and articles which require specialist knowledge or some training in computer science. Developed to introduce computer science literature to geography students, GIS Fundamentals, Second Edition provides an accessible examination of the underlying principles for anyone with no formal training in computer science. See What’s New in the Second Edition: Coverage of the use of spatial data on the Internet Chapters on databases and on searching large databases for spatial queries Improved coverage on route-finding Improved coverage of heuristic approaches to solving real-world spatial problems International standards for spatial data The book begins with a brief but detailed introduction to how computers work and how they are programmed, giving anyone with no previous computer science background a foundation to understand the remainder of the book. As with all parts of the book there are also suggestions for further sources of reading. The book then describes the ways in which vector and raster data can be stored and how algorithms are designed to perform fundamental operations such as detecting where lines intersect. From these simple beginnings the book moves into the more complex structures used for handling surfaces and networks and contains a detailed account of what it takes to determine the shortest route between two places on a network. The final sections of the book review problems, such as the "Travelling Salesman" problem, which are so complex that it is not known whether an optimum solution exists. Using clear, concise language, but without sacrificing technical rigour, the book gives readers an understanding of what it takes to produce systems which allow them to find out where to make their next purchase and how to drive to the right place to collect it.
Code by Charles Petzold Book Summary:
What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.
Pass ECDL in 30 Steps by Steve Rickaby Book Summary:
The passport to successful ECDL certification Pass ECDL in 30 Steps, Office XP edition is designed to help learners pace their learning and allows flexibility in how they achieve their qualification. It is packed with interesting and engaging activities. The modules are covered in 30 digestible steps which take about half an hour each. Learners can do as many or as few steps at a time as they like. At the end of the book, learners will be confident and competent computer and office applications users and gain a qualification which employers recognize. No previous knowledge is required. The book has many features to make understanding and passing the ECDL easy. Learners can read through cover-to-cover, or select and focus on specific modules or applications. The passport to successful ECDL certification Pass ECDL in 30 Steps, Office XP edition is designed to help learners pace their learning and allows flexibility in how they achieve their qualification. It is packed with interesting and engaging activities. The modules are covered in 30 digestible steps which take about half an hour each. Learners can do as many or as few steps at a time as they like. At the end of the book, learners will be confident and competent computer and office applications users and gain a qualification which employers recognize. No previous knowledge is required. The book has many features to make understanding and passing the ECDL easy. Learners can read through cover-to-cover, or select and focus on specific modules or applications.
The Digital Computer by K. C. Parton Book Summary:
The Digital Computer focuses on the principles, methodologies, and applications of the digital computer. The publication takes a look at the basic concepts involved in using a digital computer, simple autocode examples, and examples of working advanced design programs. Discussions focus on transformer design synthesis program, machine design analysis program, solution of standard quadratic equations, harmonic analysis, elementary wage calculation, and scientific calculations. The manuscript then examines commercial and automatic programming, how computers work, and the components of a computer installation. Topics include central processor, input and output peripheral devices, peripheral storage devices, basic computer elements and operations, basic process of computer operations, automatic programming facilities, working of automatic programs, and solution of quadratic equations. The text takes a look at the use of computers by small organizations, responsibilities of a central computer service, computer approach philosophy, and computer acceptance. The manuscript is a vital source of data for computer science experts and researchers interested in the digital computer.